Starcraft – The Legacy of One of the Most Popular Online Games of All Time

StarCraft has been hailed as the most revolutionary real-time strategy video game of modern times. Along with a good (and believable) storyline, award-winning voices and audio, and excellent graphics, the game also offers something that other games have not: three unique sides rather than just two.

Not only are these three sides unique, but they are three separate races, each with its particular strengths and weaknesses. Each race is no stronger than the other and players are forced to learn the strong points of their side while recognizing the weak points of the other sides, and taking advantage of these.

The fact you can simultaneously play with other GCLUB people you don’t know (meaning-you don’t know what they know about each races’ strengths and weaknesses) makes each playing of the game a different challenge, even for seasoned players. Playing by yourself against the game is one thing, but playing against other people is a whole other ballgame. This type of game-playing requires good strategic and thinking skills, making the game a fresh challenge, which in turn has catapulted StarCraft into the record books.

In fact, the game is so well-known and played (with millions and millions of copies sold worldwide) that professional players have sprouted up in Korea. Some of these players can earn a very good living just by playing this game well (over $200,000 in U.S. dollars) and their game playing is broadcast on national television in the country.

StarCraft has broken barriers to become as successful as it is, and thanks to hardcore players worldwide, it will keep those barriers down.